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Civcity rome ita3/1/2023 ![]() Higher level citizens can buy slaves to attend to their houses and gather commodities to meet their housing needs. A special feature allows the player to adjust work time and leisure time, allowing the workers to go to their homes and improve their housing levels by attending meat shops, tunic shops, etc. Jobs are filled by building a building, and waiting for a vagrant, or jobless immigrant to arrive for work. A citizen sprite in CivCity: Rome represents 100 citizens. ![]() ![]() Housing increases as needs are met by different resources and services. It lets the player build Roman buildings through the eyes of a governor, and has 75 building types. Unlike the Caesar or Civilization games, there are no different classes of citizens like equites, plebs, or patricians, but instead the citizen's level is determined by housing, not the other way around. ![]() It is most likely based off the Civilization games, the Stronghold games, and the Caesar games. CivCity: Rome is a city building game developed by Firaxis, Firefly, and others and released in 2006. ![]()
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